Victor Bennett
Victor Bennett
Art Director
Atlanta Metro, United States

About

I am a motivated and dependable 3D Artist with over 20 years of professional experience successfully creating assets and animations for the video game, marketing research, and weapons simulation industries. Currently, I am the Art Director at InVeris Training Solutions (formerly Meggitt Training Systems), near Atlanta, the leader in virtual small arms weapons training. In addition, I spent over three years working in the video game industry with Totally Games in San Rafael, CA.

Skills

3D ModelingHard Surface ModelingProp ModelingVehicle ModelingHigh-poly ModelingLow-poly ModelingUV MappingTexturingPBR TexturingRiggingAnimating3D AnimationCharacter AnimationMaterial SetupLightingRenderingPhotogrammetryRetopologyAR / VR DevelopmentVector Graphics

Software proficiency

3ds Max
3ds Max
Maya
Maya
Modo
Modo
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Illustrator
Illustrator
Unreal Engine
Unreal Engine
Unity
Unity
CRYENGINE
CRYENGINE
Presagis Creator
Presagis Creator
perforce
perforce

Productions

    • Video Game
      Secret Weapons Over Normandy
    • Year
      2003
    • Role
      Modeler, Texture Artist
    • Company
      Totally Games
    • Video Game
      Star Trek: Bridge Commander
    • Year
      2002
    • Role
      Animator, Modeler, Camera Setup
    • Company
      Totally Games

Experience

  • Art Director at InVeris Training Solutions
    Suwanee, United States of America
    November 2004 - Present

    Formerly Firearms Training Systems (2004-2007)

    Formerly Meggitt Training Systems (2007-2020)

    Art Director 2022

    SR 3D Artist 2008-2022

    3D Artist 2004-2008

  • 3D Artist / Contractor at Allison Research
    Atlanta, United States of America
    September 2004 - November 2004

  • Artist / Animator at Totally Games
    San Rafael, United States of America
    September 2000 - March 2004

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